Fallout 3

Publisher: Bethesda

Fallout 3 is the revival of Interplay’s excellent Fallout series of games following many years out of the limelight. It’s developed and published by Bethesda and, judging by the success of the game, we’ll be seeing more Fallout games in the future.

Despite using the Oblivion engine which is now a few years old, the game looks absolutely stunning. Bethesda has spiced up the graphics a bit since Oblivion and has extended the engine – there are some great explosions, soft shadows and smoke effects that are particularly noteworthy.

We tested the game by manually playing a section of the game that incorporates a number of explosions and effects that you’re likely to experience during your time in post-apocalyptic Washington DC. We recorded the frame rate using FRAPS.

The in-game details were set to their highest values and both anti-aliasing and anisotropic filtering were controlled by the application settings instead of through the driver control panel. This meant that transparency anti-aliasing was enabled, along with HDR and all of the cool smoke effects.

Fallout 3’s engine is by default capped to 60 frames per second, which can make benchmark results very unclear, especially when testing at lower resolutions or with high end graphics cards. To remove the 60FPS cap you’ll need to find the Fallout3.ini file in \Documents\My Games\Fallout3 and edit the file so that iPresentInterval=0. This removes the frame rate cap, and allows us to get a much better idea of a card’s true abilities.

Asus RoG Mars Quad SLI Review Fallout 3 Asus RoG Mars Quad SLI Review Fallout 3
Click to enlarge

All graphs are ranked by minimum rather than average frame rates, as we feel that this is a more important metric when deciding if a card delivers smooth, playable performance.

Fallout 3

1,680 x 1,050 0xAA 16xAF, Maximum Detail

  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Asus RoG Mars SLI
  • Asus RoG Mars
    • 81
    • 48
    • 82
    • 47
    • 80
    • 47
    • 82
    • 45
    • 69
    • 33
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Fallout 3

1,680 x 1,050 4xAA 16xAF, Maximum Detail

  • ATI Radeon HD 4870 X2 2GB
  • Asus RoG Mars SLI
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 295 1,792MB
  • Asus RoG Mars
    • 80
    • 47
    • 81
    • 33
    • 76
    • 28
    • 80
    • 0
    • 79
    • 0
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Fallout 3

1,920 x 1,200 0xAA 16xAF, Maximum Detail

  • ATI Radeon HD 4870 X2 2GB
  • Asus RoG Mars
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 285 1GB
  • Asus RoG Mars SLI
    • 82
    • 47
    • 83
    • 43
    • 82
    • 40
    • 79
    • 39
    • 81
    • 38
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Fallout 3

1,920 x 1,200 4xAA 16xAF, Maximum Detail

  • ATI Radeon HD 4870 X2 2GB
  • Asus RoG Mars SLI
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 295 1,792MB
  • Asus RoG Mars
    • 81
    • 45
    • 81
    • 38
    • 71
    • 22
    • 80
    • 0
    • 79
    • 0
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Fallout 3

2,560 x 1,600 0xAA 16xAF, Maximum Detail

  • Asus RoG Mars
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 295 1,792MB
  • Asus RoG Mars SLI
    • 81
    • 43
    • 81
    • 41
    • 73
    • 36
    • 80
    • 36
    • 78
    • 32
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Fallout 3

2,560 x 1,600 4xAA 16xAF, Maximum Detail

  • Asus RoG Mars
  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 285 1GB
  • Asus RoG Mars SLI
    • 81
    • 46
    • 77
    • 39
    • 78
    • 31
    • 59
    • 25
    • 54
    • 24
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

See the Performance Analysis page for analysis of these results.
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October 14 2021 | 15:04